Cosmetics Guide

Jujutsu Shenanigans Emotes

Emotes in Jujutsu Shenanigans are cosmetic taunts and dances your character performs until the animation ends. There are over 230 of them in seven categories, they are bought in the in-game Shop, and you can cancel any emote early by jumping, attacking, blocking or getting hit.

What Are Emotes?

An emote plays a character animation — often with sound and visual effects — that lasts until the emote ends. They are purely cosmetic: they do not give stats or damage, which is exactly why they are used for taunts, dances and general shenanigans in lobbies.

Every emote can be cancelled early. Jumping, attacking (M1), blocking, or getting hit stops the animation immediately. That cancel rule matters more than it looks: an emote you cannot cancel would be a free kill, so the game always gives you an out.

Emotes are also a core part of the game’s identity, not a side feature: the developer ships them in batches with names that reference memes, community events and the game itself, and the most famous ones show up in clips across TikTok and YouTube. Because they are cosmetic, they are the safest form of flexing — no stats, but plenty of style.

The 7 Emote Categories

Emotes fall into seven categories, each with a different mechanical behavior:

The partner category is the social core of the game: duo emotes (one player) and group emotes (unlimited) are what lobby players use to sync dances, and they are also the emotes most often shown in community clips.

How Many Emotes Are There?

The emote roster is large and still growing. A complete-explanation video from about seven months ago covered 232 emotes, and a newer video two months ago showed 20+ newly added emotes in a single batch — including community-bait names like Lost Media, Brainrot, Homelander and a pair of “Superstar” emotes. The official Trello board tracks a higher number (see our Trello guide), which reflects the same growth.

Any “full list” you see goes stale quickly. When a new patch drops, expect a batch of emotes added alongside it, and check the update notes or Trello for the fresh names.

Rare and Limited Emotes

The Limited/Exclusive category is where collection pressure lives. These emotes appear for a limited window and may never return, which makes them status symbols in lobbies. Recent batches also include developer-joke emotes — one update added an emote literally named “How tze was moving” — and community-recognized meme emotes like Brainrot and Homelander. If a limited emote appears in your shop, treat it as now-or-never.

Emote Etiquette in the Community

Emote culture is surprisingly codified. Group emotes are used to sync dances in lobbies; kill emotes are the traditional disrespect move after winning a fight; and a taunt followed by a clean block-cancel is considered a flex rather than a mistake. Reddit’s “top 8 emotes of all time” threads (70+ comments) show that players treat their emote loadout as part of their identity.

Traversal emotes add one more layer: they move you at a fixed speed, and some players use them as a juke — the opponent reads an emote, expects a stationary target, and you glide away instead. It is a gimmick rather than a strategy, but it wins rounds in casual servers.

How to Get Emotes

Emotes are bought in the in-game Shop — the same menu that handles codes and gamepasses. Some emotes are tied to gamepasses rather than a direct shop purchase, and a few arrive as code rewards: the currently active code A7D2L26RNEPG74A3Q grants the Woven Insight emote for free.

Limited and exclusive emotes sit outside the regular shop rotation, so if one appears in the shop while it is available, grab it early — there is no guarantee it returns.

Prices are not officially published, and the Shop’s emote list changes with each patch, so browse the Shop directly for current costs. Gamepass emotes are the exception: they are bundled with a gamepass purchase rather than priced as standalone emotes.

How to Equip and Use Emotes

Emotes are equipped from your emote list and performed in-game with the assigned input. The exact menu path is 待确认 — the Fandom wiki documents an Equipping section, but the current menu layout was not captured in this research pass, so follow the in-game emote menu or check the update notes if you cannot find it.

A practical tip from the cancel mechanic: you can use a taunt safely only when the opponent is ragdolled or far away. Even then, keep your finger on the block input — a well-timed emote cancel into block is a valid (if disrespectful) bait.

Performing an emote mid-fight is a risk/reward call: it reads as disrespect, and an alert opponent will punish it the moment you are vulnerable — which is exactly why the cancel-into-block trick matters.

Emotes in Combat and Community

Emotes are more than cosmetics in this game — they are part of the meta-culture. Reddit runs “top emotes of all time” threads with 70+ comments, kill emotes interact with downed players, and the developer even ships self-referential emotes (the “How tze was moving” emote is a developer joke). Knowing which emotes are rare is also a status signal in lobbies — the emote you wear says as much about your playtime as your rank.

Kill emotes deserve special mention: they interact with downed players, and in certain cases can finish them off — the only emotes with a mechanical combat effect. Everything else is purely visual. And if an update feels light on content, check the emote list first: the developer consistently ships meme emotes with every major patch.

待确认 — per-emote prices and the exact shop/gamepass split were not verified item-by-item. The category system, the 230+ count, and the cancel rules are confirmed; specific emote availability changes every patch.